43 uint32_t radius,
float threshold, uint8_t* d_out,
MemoryPool* pool, fz::stream_t stream);
size_t launchFusedChunkPfpl(ChunkCoderKind coder, const float *d_in, size_t n, float ebx2_r, uint32_t radius, float threshold, uint8_t *d_out, MemoryPool *pool, fz::stream_t stream)
ChunkCoderKind
The variable-length coder that terminates a chunk-fused chain (the swappable sink).
Definition chunk_fusion.h:26
Chunk-cooperative fusion geometry — single source of truth.
@ RRE
Repeated-word bitmap reducer with recursive bitmap compression (LC component)
Backend-neutral GPU type aliases.