FZGPUModules 2.0
GPU-accelerated modular compression pipelines
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adaptive_bitpack_stage.h File Reference

Per-block adaptive fixed-rate bit-plane coder (cuSZp-style plain mode). More...

#include "stage/stage.h"
#include "fzm_format.h"
#include <cuda_runtime.h>
#include <cstdint>
#include <cstring>
#include <stdexcept>
#include <string>
#include <type_traits>
#include <unordered_map>
#include <vector>

Go to the source code of this file.

Classes

struct  fz::AdaptiveBitpackConfig
 
class  fz::AdaptiveBitpackStage< T >
 

Namespaces

namespace  fz
 

Detailed Description

Per-block adaptive fixed-rate bit-plane coder (cuSZp-style plain mode).

Supported input types: signed int16_t, int32_t (quantizer codes or block deltas). Output is a self-describing uint8_t[] archive.