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FZGPUModules 2.0
GPU-accelerated modular compression pipelines
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#include <negabinary_stage.h>
Inheritance diagram for fz::NegabinaryStage< TIn, TOut >:Public Member Functions | |
| void | setInverse (bool inv) override |
| std::string | getName () const override |
| std::vector< size_t > | estimateOutputSizes (const std::vector< size_t > &input_sizes) const override |
| std::unordered_map< std::string, size_t > | getActualOutputSizesByName () const override |
| size_t | getActualOutputSize (int index) const override |
| uint16_t | getStageTypeId () const override |
| uint8_t | getOutputDataType (size_t) const override |
| uint8_t | getInputDataType (size_t) const override |
| size_t | serializeHeader (size_t, uint8_t *buf, size_t max_size) const override |
| void | deserializeHeader (const uint8_t *, size_t) override |
| size_t | getMaxHeaderSize (size_t) const override |
| void | execute (cudaStream_t stream, MemoryPool *pool, const std::vector< void * > &inputs, const std::vector< void * > &outputs, const std::vector< size_t > &sizes) override |
Public Member Functions inherited from fz::Stage | |
| virtual size_t | getRequiredInputAlignment () const |
| virtual std::vector< std::string > | getOutputNames () const |
| int | getOutputIndex (const std::string &name) const |
| virtual void | saveState () |
| virtual void | setDims (const std::array< size_t, 3 > &dims) |
| virtual void | onFinalize (size_t, MemoryPool *) |
| virtual size_t | estimateDeviceFootprintBytes (size_t) const |
| virtual size_t | estimatePinnedFootprintBytes (size_t) const |
| virtual void | postStreamSync (cudaStream_t stream) |
| virtual bool | isGraphCompatible () const |
| virtual size_t | estimateScratchBytes (const std::vector< size_t > &input_sizes) const |
Element-wise negabinary encode/decode stage. Forward: TIn[] → TOut[]; inverse: TOut[] → TIn[].
| TIn | Signed integer type. |
| TOut | Corresponding unsigned type (same width as TIn). |
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inlineoverridevirtual |
Switch between forward (compression) and inverse (decompression) mode. Affects getNumInputs()/getNumOutputs() for stages with asymmetric port counts.
Reimplemented from fz::Stage.
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inlineoverridevirtual |
Human-readable name used in error messages and debug output.
Implements fz::Stage.
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inlineoverridevirtual |
Estimate output buffer sizes given input sizes. Used for buffer allocation planning in PREALLOCATE mode — must be a safe upper bound; under-estimation causes buffer overruns.
Implements fz::Stage.
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inlineoverridevirtual |
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inlineoverridevirtual |
Actual size of a single output by index after execute(). Avoids constructing the map for the common single-output case. Default delegates to getActualOutputSizesByName(); override to return directly from an internal field.
Reimplemented from fz::Stage.
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inlineoverridevirtual |
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inlineoverridevirtual |
DataType enum of the given output port.
Implements fz::Stage.
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inlineoverridevirtual |
Expected DataType of the given input port.
Used by Pipeline::finalize() to detect type mismatches between connected stages before any execution. Return DataType::UNKNOWN to opt out of checking — byte-transparent stages (Bitshuffle, RZE) and mock stages must return UNKNOWN; finalize() skips any connection where either side is UNKNOWN.
Reimplemented from fz::Stage.
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inlineoverridevirtual |
Serialize stage config into header_buffer (max 128 bytes) for the FZM file. Return the number of bytes written, or 0 if the stage has no config.
Reimplemented from fz::Stage.
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inlineoverridevirtual |
Restore stage config from header_buffer during decompression.
Reimplemented from fz::Stage.
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inlineoverridevirtual |
Maximum bytes this stage writes into its per-output FZM header slot.
Reimplemented from fz::Stage.
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overridevirtual |
Execute the stage. Inputs, outputs, and sizes are device pointers/bytes.
Stages may call cudaStreamSynchronize(stream) or issue blocking D2H copies when the algorithm requires it (e.g. Huffman histogram readback for codebook construction, ANS renormalization tables). Such stages must return false from isGraphCompatible() and must document the sync points.
Note: the DAG dispatches sibling nodes (same topological level) via a sequential CPU loop, each enqueuing to its own stream. A sync inside execute() blocks the CPU from dispatching subsequent siblings until the synced stream is idle — this delays parallel branches in wide DAGs. In a linear pipeline there are no siblings and no extra cost.
Implements fz::Stage.