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FZGPUModules 2.0
GPU-accelerated modular compression pipelines
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Pipeline builder and execution API. More...
#include "backend/types.h"#include "advanced/dag.h"#include "pipeline/device_buffer.h"#include "pipeline/perf.h"#include "pipeline/config.h"#include "stage/stage.h"#include "stage/stage_factory.h"#include "mem/mempool.h"#include "fzm_format.h"#include <array>#include <memory>#include <stdexcept>#include <string>#include <unordered_map>#include <vector>Go to the source code of this file.
Classes | |
| struct | fz::SpecializationGroupInfo |
| One finalize-time specialization selected for execution (compress or inverse). More... | |
| struct | fz::SpecializationInfo |
| Resolved specialization decision for diagnostics and benchmark provenance. More... | |
| struct | fz::Pipeline::FZMFileHeader |
Namespaces | |
| namespace | fz |
Typedefs | |
| using | fz::FusionPolicy = SpecializationPolicy |
| using | fz::FusionGroupInfo = SpecializationGroupInfo |
| using | fz::FusionInfo = SpecializationInfo |
Enumerations | |
| enum class | fz::SpecializationPolicy |
| Pipeline Specialization policy. More... | |
Pipeline builder and execution API.